Issue#2588: Project Dream

  • A forum search didn't turn anything up, so figured I'd make a thread for this...Project Dream is an idea that aims to bring SEGA back to the hardware market to make a Dreamcast 2. Here's the project website, and here's the petition. I personally think it would be interesting to see this happen and have decided to support it.

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    Sorry, your answer is too short !

  • Issue#1720: Weird issue with Sprite Kit project

    I want to have a little play around with Sprite Kit, just for fun really. I decided that I would like to target OS X initially. I've tried building and running the default Sprite Kit template project. I have made no changes to it. It builds with no errors, but when the product is run, the graphics in the window are completely corrupted. This is supposed to be a few spinning spaceships. The lumps of stuff do spin, but they don't look anything like a ship:... Weird issue with Sprite Kit project

  • Issue#15467: Unity - Do you have a dream game or project?

    Something you can always come back to, something that you might never really start or finish, but it holds all those awesome features inside of it that you have ever dreamed of?(or a large part of it?) I have my dragonlands an mmorpg that has no humans, where the world is populated by dragons and dragon relatives only, where you can build cities, a procedural magic system, smart AI, huge customization options, large beautiful landscapes filled with lots and lots to discover and on top of... Do you have a dream game or project?

  • Issue#21286: Project CARS - Pitting - Issue with tires.

    We raced tonight at Monza, 30 laps... I had to pit for fuel on lap 20 (Group5 - Ford Capri), I did NOT change tires, as they were barely worn, and got the right pressure throughout the race. (I did set up a pit stop strategy for the stop, with tire change, the pressure was set at the start at 1.10 for all four tires at the start, and in the pit stop also for 1.10 for all four) Now, I did choose to NOT change any tires, but after the stop, I drove 1 lap, and all tires were full red, at 125-140 °C. This is surely not good like this, as these same tires did 20 laps before that, always being green, and have not worn 10% during these 20 laps, but after the stop, they wore another 20% (at least) in the next 8 laps.

  • Issue#26400: Project CARS - Mazda mx-5 radbull steering issue

    I drive t500rs and now i try the new mx-5 radbull but when i turn the wheel over 1/4 round it suddenly turn's to maximum it only does this for this car.

  • Issue#33323: Project CARS - Issue: T300 wheel tears to one side

    Hi, when driving online frequently my T300 wheel tears suddenly to one side. Only help is to end and restart pcars. The PS4 guys report the same issue. In my case it is on PC. I think it came with patch 8.0. Any other on PC with this issue? It seems to happen when driving online. Didn't have this issue offline so far.

  • Issue#35966: Project CARS - T300rs wheel FFB fade issue after update to 8.00 version

    Hi guys. i have a FFB fading issue with my t300rs wheel since i updated project cars to 8.00. Before the update, the wheel was fine and I could play it for an hour without feeling any FFB fade. But after update to 8.00, the FFB feels slightly stronger than before and then starts fading after just 5 mins of game play. I wonder is there anyone having the same issue? Cause i only have the project cars and don't have any racing games, so i cannot tell if this is a game issue or there is something wrong with the wheel. (current setting: FFB=75; TIRE FORCE=115)

  • Issue#45592: Project CARS - FORD Falcon in-car view issue - anyone else have the same???

    Not too sure if anyone has noticed...the in-car view in the new ford falcon doesnt show the steering wheel, if you set hide driver option in the game settings. I race in car view, with the no hands/driver option set in the game settings - perfect for me. With cars that don't have displays built into the steering wheel itself - the no hand/driver option removes the wheel as well as the driver/arms/hands - thats all good - and cars with displays in the steering wheel - the no hand/driver option removes the driver/hand/arms but keeps the steering wheel with its inbuilt display in a static position - all good. the Falcon has its display built into the wheel - but with no wheel hence no display - its makes the drive a bit more entertaining, but it is gonna cause problems in a race. I turned this option off to enable the driver/hands/arms and the steering wheel is i cant blame my pit crew! i've put the hud on for now in that car, has anyone else noticed this? Only tried thi

  • Issue#54939: Project CARS - Bmw 2002 Stanceworks puncher issue?

    Anyone else having this issue,every race about the 3-4th lap i get a front puncher?

  • Issue#79539: Project CARS - Thrustmaster 458 button mapping issue

    Hello, It's my own fault but I changed my buttons around on my steering wheel and changed the clutch to the A button. Not expecting it to remove its use from the home screen on the game. Anyone any ideas how I can reset my controls ? please remember I cannot use the A key on my steering wheel to go into settings and my Xbox control doesn't respond whilst the wheel is connected

  • Issue#81455: Project CARS - Driving aids issue in online lobbies (PlayStation 4)

    Hi! First at all congratulations to the team for making such good game! But like all the games..there's some bugs and issues left that should be fixed. Here goes one annoying for me and some friends while we race in a Online league on the PlayStation 4 platform. We set up the lobby rules and driving assists off with only ABS permission.. But on track we still can engage the stability control and the traction control with the USB keyboard.. Please check that, and fix it in a update.. I let some screenshots of the configuration of the lobby and the issue that shows the activation of the assists on track while it should be denied.. Hopefully this helps for making the game better and see a fix of this issue soon. Greetings from Spain! And keep up the great work!

  • Issue#88898: Project CARS - BMW 2002 SW driver hand model issue

    There's a gap between gloves and cloth 3d model.

  • Issue#107585: Project CARS - Fanatec ClubSport SQ shifter issue

    Can anybody help me please........ I have a Fanatec clubsport sq shifter so I can change from sq to hpattern with just a small slide When I read all the reviews of the shifter it said that when in sq mode it actually used two separate buttons rather than the other 6 gears Pcars recognises them as 2nd and 3rd gears tho arghhhhh So I have to remap them each time I change which is ok, sort of. Going from H to SQ it's easy to remap (tho it takes away my paddle function but that's fine) When I then swap back to a H pattern car or a paddle shift car I can remap the individual gears but it won't recognise the paddles on my CSR Elite wheel to reassign them for the up/down shift Meaning I have to reset all the controls to default, and then remap all my other programmed buttons like lights wipers and so on lot of effort especially as I'm looking to get a button box now and map even more controls. Any idea help? Can you a save multiple controller profiles?

  • Issue#114650: Project Cars in 4K Mouse Issue

    So whenever I boot up Project Cars in 4K my mouse is literally invisible. Just wondering if there's a fix for this or if anybody else is having the issue or what.

  • Issue#115806: Project CARS - McLaren F1 Shifting Issue - Fanatec Clubsport Shifter v1.5

    I'm having great issues with the manual shifting of the McLaren F1. Is the car that difficult to get into gear? I'm using a Fanatec Clubsport v1.5 shifter and it works fine with all other cars I've driven. Even when shifting slowly and methodically, even while double clutching, shifting is nearly impossible. I want to drive the car but it is impossible presently. Can someone confirm this as an issue?

  • Issue#128905: Project CARS - Issue with assists being enabled during MP when they shouldn't

    Here goes a annoying issue that was in the 8.0 update and still is in the 9.0 update for me and some friends while we race in a Online league on the PlayStation 4 platform. We set up the lobby rules and driving assists off with only ABS permission.. But on track we still can engage the stability control and the traction control with the USB keyboard.. Please check that, and fix it in a update.. I let some screenshots of the configuration of the lobby and the issue that shows the activation of the assists on track while it should be denied.. Hopefully this helps for making the game better and see a fix of this issue soon. And also the Silverstone Classic box online's still in the recent update.. Greetings from Spain! And keep up the great work!

  • Issue#176790: Project CARS - Logitech g29 with ps4 issue

    Hi all, my 1st post so I hope it is in the right place. Out of the blue while racing it randomly cuts to menu screen or share screen, it seems to happen every 2 to 5 minutes and happens when turning right, I hit resume and within a few minutes cuts back to share screen. I have re calbrated wheel, have the lates 9.0 patch, cleaned disc, checked everything just out of the blue why this would happen Any ideas??

  • Issue#192038: Project CARS - Issue with wheel when I turn it on.

    Just plugged my wheel up to PS4. When it does the calibration and turns to the right, sounds like a rough grinding noise. When I'm using it there is no noise whatsoever. Any ideas as to what's the cause. It's a T150 and it's kept and used properly and the FFB settings are not that high.

  • Issue#194137: Project CARS - Thrustmaster T500 RS T3PA Pro pedal accelerator pedal issue

    Hi Guys, I got a new T500-RS wheel approximately 2 weeks ago and for the last 3 days I have noticed that the gas pedal only registers about 10% of the overall throttle travel (the 1st 10% that is) has anyone else come across this issue? the firmware is current V43 and so is the firmware of the TH8A gear box. *I have tried removing and re-installing the drivers/TM software *Tried reapplying the firmware *Tried different USB ports (On the PC that is front/back) USB 2 & 3 *Tried unplugging everything restarting PC and plugging power/pedal cables back in I have made a quick video you can see the throttle pedal issue on this short video I hope someone can help me, this is doing my nut in now LOL I have contact TM support just waiting for a reply from their CS department. Cheers guys

  • Issue#198587: Unity - Project transfer Win to Mac list SystemGeneric.Collections issue

    Here is a transcript of an inquiry made on Unity answers Posted here to increase the chance of solving this CrossPlatform issue, within Unity Itself --------- A dedicated Crossplatform support Subform, this place needs ------------- Hello there. We are a two humans team, 1 of us is on a Windows machine, the other on a Mac both with the last version of Unity. On windows the code works just fine, android builds work too. The project was also transferred to a mac, ( by transferring... Project transfer Win to Mac list SystemGeneric.Collections issue

  • Issue#208013: Project CARS - Watkins Glen replay issue?

    I don't know if it's just a PS4 thing, but if you do some laps with a February DLC car then try to look at a replay, it's just greyed out. Has anyone else experienced this? Edit: so far, it's just happening at the Glen...

  • Issue#214957: Project CARS - Im having the most ridiculous bug issue right now.....

    So, I had to start a new save file due to mine being corrupted somehow. Since I had to I figured I would reinstall as well. Upon trying to restart a new career file I have found that apparently my last name, Allen, has been censored or something because no matter what I try, I continue to get ***** instead of my name.....? Any other name seems to work fine......what the hell......

  • Issue#217670: shader issue when upgrading project from Unity4 to 5

    I'm in the middle of upgrading a project from Unity4 to 5. I had skyboxes which used a tint color, in the shader it would multiply the skybox with this color. Now in Unity5 it seems it adds the color instead. I looked at the shader code, and all it does with the tint color is: Color [_Tint] (in the SubShader before the passes) So is this intentional behaviour, or is it a bug? I can't see what Unity would decide to make it work that way.

  • Issue#218381: Project CARS - Formula A tyre degradation issue

    So I finally made it to Formula A after starting at the bottom with karts. The car is fun to drive but the tyrewear is from an other world. First Grand Prix in Dubai and I have to pit for new tires every 7th or 8th lap. After giving up on lap 27, the AI was still driving on the same set of tires (soft, just like me) and had barely scraped them! How am I supposed to keep up with them? May I add that I am at best an average driver. Thanks!

  • Issue#219327: Project CARS - Lagging issue.

    I am having problems with lagging online, I know its my connection as virgin say its due to high demand and are currently upgrading equipment and services. In the meantime are there any settings within the game files I can change that may help or maybe some network settings I can mess with, someone mentioned changing full or half duplex settings somewhere whatever that is, if anyone knows or can help I would be grateful.

  • Issue#221465: Project CARS - FFB issue

    I can tune FFB settings on open wheel cars no problem, but when it comes to tin tops I can't seem to get a good feel for them. I'm using the PCARS force feed back settings from Oscar Olim site but still no luck. Could this be wheel related, or myself not comfortable with the tin tops?

  • Issue#233958: Project CARS - Ride Height issue ?

    I think I may have set it too high :eek:

  • Issue#235851: Unity - [Bug] Project Name make certification issue

    Hi, Unity Tech guys, My project name of Unity(5.3.3f1) has a blank(space character), it can be exported/packaged right, but it will bring a certification failed in Windows Dev Center dashboard when I submit for approval, so I think it's a bug. View attachment 176614 View attachment 176615 After I remove this blank(space character) as "AncientContinent", it's OK. Unity exports Visual Studio project files by this project name configure, maybe some problems would be generated... [Bug] Project Name make certification issue

  • Issue#239816: Project CARS - Steering ratio issue ?

    I think me steering ratio maybe wrong (Wheel T500, PS4), cars tested Ruf GT8, Ford Fokus RS,Renault Megane RS 265. I have +/- 360 degree minimal turning circle from wheel middle position, for more rotation the wheel is blocked, except car is in halt position. On my real car it is +/- (360+270) degrees. This is the same if I drive a switchback, in real car I have a wheel turning radius about 360 degrees in project car only about 180 degrees.

  • Issue#242227: Project CARS - Dallara Indycar Issue

    Not sure if anyone else has had this issue, but when ever i go out on Track and apply the Brake, the Dallara wont go any further. It sits there and Revs, changes gear but wont move ?? I go out and exit the game and come back in and get the same result from when i apply the brakes. EDIT- Seemed my controls went all wack for some reason ??